Updated 15 February 2011
(Activity 2.33)
Ison (2010, 260-262) describes the concept of a ‘design turn’. I am finding it one of the more difficult concepts to get a handle on so I will use this post to explore my understanding of the concept and apply it to my systems practice.
Before I do, I want to quote what is – to date – my biggest and most significant insight from studying TU812. Of course, I kind of knew it before but having it pointed out made me realise its significance:
The direct consequence of the profound changes in the character and role of organised knowledge is that the future most now be regarded as increasingly a human artefact – an art-in-fact. The future can no longer be regarded as a natural object, a fact already there or objectively determined by present trends. It must be chosen.
Hooker (1992) cited in Ison (2010, 261)
So this is why design is important. It is part of the way we choose the future. Every design will create ripples that becomes its legacy or artefact. So what is design?
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